Module input
Functions
is_gamepad () | Return if gamepad is connected |
parse_key (key, scancode, isrepeat, controllerType) | Parse keyboard input, and return the proper command |
get_keys (command) | Return keys for specific command |
get_button_name (command) | Returns button name for command |
Functions
- is_gamepad ()
- Return if gamepad is connected
- parse_key (key, scancode, isrepeat, controllerType)
-
Parse keyboard input, and return the proper command
Parameters:
- key String. Character of the pressed key
- scancode String. The scancode representing the pressed key
- isrepeat Boolean. Whether this keypress event is a repeat. The delay between key repeats depends on the user's system settings
- controllerType String. The type of controller. Optional, defeaults to keyboard
- get_keys (command)
-
Return keys for specific command
Parameters:
- command String. Command name
- get_button_name (command)
-
Returns button name for command
Parameters:
- command String. Command name